Digital tutors facial rigging in maya
In this series of Maya tutorials, you'll learn production-proven facial rigging techniques for animation. Software required: Autodesk Maya
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Digital Tutors: Joint-Based Facial Rigging in Maya
In this Maya tutorial we will learn tips an techniques for creating believable facial His animation and rigging background help him teach and create some of the.
Description:We do that by duplicating the curves and connecting the blend values to the controllers via expressions. Skin the child joint to the teeth respectively. The upper teeth control is parented to the head while the lower one, the jaw. Then parent a child joint under these joints and parent -r -s a curve controller to the child. Put the eye controls under the head control and skin it to the eyeballs. Break the rotation connections of the locators to prevent weird deformation later on. If we want to add new controls like the throat control, we can add influence joints while lock weights are turned on.